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AI Insights · Timothy · September 2024

Top 5 Basketball Games on Android in Europe - Q3 2024

Explore the performance of the leading basketball games on Android in Europe during Q3 2024, including trends in downloads, revenue, and active users.

Top 5 Basketball Games on Android in Europe - Q3 2024

During the third quarter of 2024, the top basketball games on the Android platform in Europe showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at how these games fared during this period according to data from Sensor Tower.

Basketball Stars: Multiplayer saw a fluctuating revenue trend, starting at approximately $5.8K in early July and ending September with around $4.2K. The game experienced a peak in downloads in the first week of July with 57K, which gradually declined to about 12.7K by the end of September. Its weekly active users also saw a decline, starting from 155K and ending the quarter with 69K.

Streetball Allstar from racoonDigi had a mixed revenue performance, peaking at $5.7K in early August and closing September at approximately $4K. The downloads showed a downward trend, starting from 2.2K in July to 1.2K in the last week of September. The weekly active users decreased steadily from 4.4K to 2.3K over the quarter.

NBA 2K24 MyTEAM showcased a significant drop in revenue, beginning with $16.8K in the first week of July and dropping sharply to $258 by the end of September. The downloads remained relatively stable, hovering around 3K throughout the quarter. The game's weekly active users showed a slight increase, from 16.3K at the beginning to 18.6K by the quarter's end.

NBA Infinite - PvP Basketball had varied revenue, starting at $4.7K and experiencing a peak of $5.1K in mid-September. Downloads exhibited a consistent pattern, reaching a high of 9.2K in early August before slightly decreasing to 5.1K at the end of September. The game maintained a robust user base, with weekly active users fluctuating around 200K throughout the quarter.

NBA 2K Mobile Basketball Game observed a steady revenue flow, peaking at $3.7K in late August. Downloads increased, starting at 3.8K in early July and peaking at 6.9K in mid-August, before settling at 4.2K by September's end. The active user base saw a minor decline from 17.7K to 14.6K over the quarter.

For more detailed insights into the performance of these basketball games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024